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May 06, 2008
Things got a little crazy, and the next thing I knew:
For builders:
February 29, 2008
Feature implementation frenzy
- The Blood Gel boss is not quite so deadly against solo players
- The Katamari's Roll attack is more able to penetrate shieldblock/dodge/parry
- The Love Alley statues in expellian island are no longer attackable
- Fixed various other bugs in expellian mprogs involving extra endifs
- Maps of Cosmo Canyon are available from Tingle
- It is no longer possible to create magic up pets with zero HP (EG from animating level zero armor)
- You can now QUIT while asleep.
- When typing 'Wake up' when there is nobody named 'up' to wake, we assume you just want to wake yourself.
- The Oerlikon's special attack now actually does damage (it was trying to "danage" you previously)
- The rocket town rocket echoes its blasting-off into the entire rocket town area (like it's supposed to)
- LOOK AT [foo] is now valid syntax.
- GIVE [foo] TO [bar] is now valid syntax (except with money).
- Some adjustments to the SCORE display.
- Fixed a couple outdated hints.
- The Slow affect now has a 1/4 chance to inhibit normal attacks (meaning it's useful against normal mobs now!!! HOLY COW)
- Blasting people below -1/10 of their HP makes more interesting corpses and death messages.
- The drop rate on parts has been massively increased for the most part but won't happen at all when you overkill a mob. (see above). This means that it takes a more delicate hand to farm body parts.
- The Blind affect caused from Flaming weapons is more useful.
- The Vorpal flag only works on enemies with blood.
- Leaf flag actually damages the victim's mana now.
- Paragloombas drop umbrellas rarely like they were supposed to
- Double (in final weapon) was using his special attack way too often
- Mad ducks and a few other mobs won't try to attack their masters.
- Extra endif in one of kaine's mprogs
- Master magikoopas were trying to cast 'Invisible'
- Even more special death messages.
- Dirt Kicking now does minor Earth type damage instead of non-elemental
- Bash and dirt now show how much damage they do.
- Jump and trip and dance are less verbose by one line of text.
- Giganto thirst at about 2/3 the speed of other races (they live in the desert)
- Pray now works properly.
- Hylians gain the Pray skill at level 1! See 'help pray' for details.
- No more 0hp mobs ever again, never ever.
- Several new damage nouns for weapons and mobs
- Minighosts are not nearly so useless, meaning their Frozen Touch spell is cast at their summon spell's level instead of level 1, so it may actually work. They also have about 5xlevel HP, but mediocre armor.
- Armor Golems will now have all the affects (HP+, armor+, etc) from the armor used to create it. Making golems out of enchanted armor is a good idea.
- Armor golems can be made out of pants and shields now
- Thieves can SCAN into dark rooms if they can see in the room they're currently in.
- Tomatoes and conjured springs decay after a while. Tomatoes last ten ticks, springs for (caster's level) ticks.
- Conjured springs cast in cities are a little more interesting.
- Doing 'help' when there's not a file creates an entry in the log
- Priests can sacrifice money to recover their mana!! HOLY COW. Mana is about 50 silver per point though so spend wisely.
- New weapon flag: Nervewrack. Does mental damage with a chance of confusing the opponent.
- Slot machines might work? Try 'game slots' at one. Except whoops nobody's ever built any. Disregard!
- Your HP and MP and MV all recover to full when you level up! :D
- Earthquake does massively more damage (about as much as a first- tier spell, now) and is also earth-elemental. When indoors, it also causes half again as much bashing damage, even to floating opponents.
- The Blindness spell can be resisted as a Dark type attack.

-Ben
February 2, 2008
Happy Groundhog's day! I got you a Java telnet client.
You can now click the link right above this newsbox or the Connect Now link over on the left to jump straight into the game from your web browser! All the older methods of connecting still work perfectly, and since the applet has slightly wonky colors, I'd recommend getting GMud. But you don't have to!

-Ben
November 14, 2007
Yesterday's Rollback AKA Why Can't Things Work Properly Once in a While, I Mean Honestly
As many of you are aware, we experienced some peculiar behaviour on CoD yesterday. There were a series of crashes, and many players found themselves either unable to log on or changed into level 1 sexless knights.

The problem was that our Kyndig account ran out of hard drive space. The cause was twofold: I stored too many backups on the server, and a rogue process wrote about 120 megabytes of empty logfiles in our log directory. Due to this, any time a player saved, leveled, or quit, their savefile would not be capable of writing completely (or writing at all). When such a player logged back on, we would either crash or the sexless knight problem would result.

Unfortunately, my most recent backup (Nov 13) was corrupted due to the lack of available space. Not knowing this backup was corrupted, I deleted several other backups to free up space. Unfortunately, this resulted in the most recent non-corrupt copy of many playerfiles to be Oct 19, which is what many of you have been rolled back to. If your character looks different today than he did yesterday, this is why.

To my understanding, many of the Utensil Wars prizes need to be redistributed due to this problem. Fortunately, Ageatii documented what prizes were to go to whom, so this can be resolved soon.

I apologize for the whole mess. Some of the causes of this mess were purely technical, but a lot of it was my own poor handling of the situation. This sort of problem has never happened before, and it probably never will again.

I suppose it could have been worse. At least no one was set on fire.

- MTS